All Airsoft Game Modes in TechStar Airsoft

Single Life Elimination:

This game mode has two teams, of equal players (In Equipment and Skill) that fight a game of Team Deathmatch with NO RESPAWNS. One hit and you are OUT!

Once a player has been killed, he/she will move to the area designated by the Referee. The player will wait until the next match has begun.

Respawn/Team Deathmatch Unlimited Lives:

A game mode made up of two teams, in which the players may respawn by ‘tagging’ the starting area each time they die.

If a team pushed the other back into spawn, then the Referee must call out “Pull Back” so that the other team may be given a chance to respawn.

The Team pulling back must move back, to the first piece of cover after their own spawn.

Suggested Time Limit: 5 Minutes

Infection:

One team of survivors which must survive a time limit in a fort that they cannot leave, and a team of infected who must kill all survivors.

Survivors, if shot become zombies, and must go to a spawn area of outside of the designated fort.

Infected, may respawn as many times as they wish, but must wait 15 seconds before respawning.

Suggested Time Limit For Games: 5 Minutes/10 Minutes

Protect The VIP Game Mode:

This game mode consists of two teams, in which one team will have a VIP that they must protect. The VIP cannot shoot with a two handed weapon (Pistols allowed). Players may not respawn on the defending team, the President can be revived once by anyone.

The Attacking team may respawn in waves of 1 minute.

The team protecting the president must make sure he is safe until the time runs out.

Suggested time: 3 or 5 Minutes

Trouble In Terrorist Town:

A deck of cards must be held at the ready.

All players are to choose a card:

Special Cards: Jack/King/Queen/Joker are all special cards. If you have such a card you are a Traitor.

Number Cards: Any number card holder is an innocent.

You may not show or keep your cards.

After everyone has seen there card, and has handed them back facedown. Everyone must form a circle, then all players are to extend one arm out, and then look down.

Then the Referee must say: Traitors look up, Confirm, Look Down.

Then the players will be told to look up, and then you will send them into the field.

Players may make alliances, and promises. Players cannot act dead or as if they have died.

If they are dead they can only respond to players asking the question: Traitor? Innocent? They must answer truthfully.